China Science and Technology for 60 Years

    After 60 years of practice and 60 years of development, China has made great achievements in science and technology that attract worldwide attention. The total amount of scientific and technological resources is abundant, and the number of scientific and technological human resources has grown from less than 50,000 in 1949 to more than 42 million in 2008, ranking first in the world. Investment in science and technology continued to grow, and the national financial allocation for science and technology increased from 56 million yuan in 1953 to 254 billion yuan in 2008; The R&D investment of the whole society reached 440 billion in 2008, ranking fourth in the world. The system of scientific research conditions has been continuously improved and optimized, and the number of scientific research institutions nationwide has increased from more than 30 in 1949 to more than 3,700 in 2008. It has formed a relatively complete system of scientific and technological basic conditions, such as research and experimental bases, large-scale scientific instruments, natural scientific and technological resources, scientific data and scientific and technological documents. ……

Why is Nezha so popular at the box office?

  Only three days after its release, the total box office has exceeded 700 million yuan, with nearly 210,000 people scoring, and the online rating has steadily fallen on 8.7 points. Ne Zha, a domestic animated film with both hot box office reputation, has become the hottest domestic film this summer.

  As early as before the release, the film caused a heated discussion on the Internet, because the image of Nezha Jr. was so different from the traditional Nezha! Ugly appearance and tugging personality challenge the audience’s traditional aesthetics. However, the characters that broke through the individuality, the first-class production standard and the story with high completeness won the favor of young audiences after the film was released, and became another phenomenal explosion after The Return of the Great Sage. Guangzhou Daily All-Media Reporter Huang An

  Another phenomenal national explosion was born.

  After the release of Ne Zha, the box office soared rapidly, and it successfully broke 100 million yuan in just one hour and 29 minutes, setting a record for the fastest animated film to break 100 million yuan. On the second day of the release, the box office broke 200 million yuan in a single day, which directly broke the ceiling of the animated film box office and became the first animated film in China film history to break 200 million yuan in a single day. On the third day of release, as of 10: 05 last night, the box office of the film has exceeded 700 million yuan.

  At this speed, it is not difficult to surpass the Return of the Great Sage and break through the bottleneck of 1 billion yuan at the box office of domestic animated films. The final box office forecast of the film given by Cat’s Eye Professional has also been continuously raised, and it has reached 2.25 billion yuan at present.

  In addition to the outstanding box office results, the film has also gained high popularity on major online platforms. On Douban.com , which was rated by more than 200,000 people, the score of the film was as high as 8.7, which was second only to classics such as What’s the Sea, The Wonder of Heaven, and higher than The Return of the Great Sage and The Big Fish Begonia. Cat’s Eye and Taobao Film scored as high as 9.7 and 9.6 respectively.

  In addition, the word-of-mouth of the film has also been "out of the circle", and more and more "tap water" has been used for the film Amway. There are also many people who call on group friends to brush two or three times, and even initiate a group charter.

  Story: strong entertainment, but also valuable concern.

  So, this little Nezha, why on earth is he so angry? The first is that he dares to break through the traditional characters. In the movie, Nezha, with dark circles under his eyes, big die, flat nose and his hands in his trouser pockets, talks like a "muddle along" and almost doesn’t cry. But it is this ugly, dragging and entertaining image that hits the young audience’s budding point. Jiaozi, the director, said, "At first, I thought about being cute and lovely, but later I felt that it was not enough. Finally, this version of Nezha with dark circles was recognized by the team.". The modeling inspiration comes from the team that collectively stays up late to catch up with the work.

  Jiaozi also made a drastic adaptation of Nezha’s personality. There is no such thing as making trouble in the sea, cutting meat and returning it to the mother. Instead, it is the indomitable spirit of "going against the sky and changing my life", which is very suitable for the burning point of young people nowadays. Born as a demon, Nezha was prejudiced from childhood, bullied but eager to be accepted. He was full of personality on the surface, but he was very lonely inside. He was flesh and blood, and in some cases, he looked like you and me who had been confused in life.

  In addition to Nezha, Prince Ao Bing of Xihailong, who should have been "cramped and skinned", has also become moist and beautiful, with more delicate emotions and tangled personality. He and Nezha are hot and cold, and the huge contrast makes them the audience’s favorite CP. However, the sage-like-minded Taiyi real person turns into a funny character in the play. Although Shen Gongbao’s role is a villain, it is also funny because of the stuttering setting.

  The biggest change should be that Nezha’s parents, Li Jing and his wife, especially his father Li Jing, became a patient and loving father who was willing to sacrifice for his wife and children. This is quite different from the traditional image of Li Ji ng, but it also laid a strong tear for the film. The mother is an optimistic and cheerful "strong woman", who never forgets to accompany her children when she is busy with official duties. Every time Nezha may be executed, she stands up to protect him for the first time. This image of model parents evokes the audience’s discussion on modern education: when your child is r ejected and not understood, how should parents guide him? How to dissolve his loneliness with love?

  Generally speaking, this is a very entertaining film, with easy-to-understand stories, laughter and tears, and even some nonsense scenes, which are easy to please the audience. The most commendable thing is that the film has integrated contemporary value concerns and become a successful example of the adaptation of ancient myths.

  Production: comparable to Hollywood first-class standards

  The film is also surprising in production, which is not inferior to Hollywood’s first-class animation. This can be seen from a set of data: the film involved more than 1, 600 producers. At first, the whole film had more than 5,000 shots, which was three times that of ordinary animated films. After repeated selection, the director left 2,000 shots. There are 1318 special effects shots in the film, accounting for 80% of the whole film, and more than 20 special effects teams from all over the country have cooperated. The test time of several big special effects paragraphs at the end is only about 3 months.

  Both big scenes and small details are well-made, which makes many viewers sigh: "This level makes national fans proud!"

  The film director jiaozi, whose real name is Yu Yang, is from Luzhou, Sichuan. He likes drawing and reading cartoons since childhood. He began to learn 3D animation software in his junior year. After discovering that one person can also make good pictures, he became more interested in this line. Before deciding to switch to animation, jiaozi was a pharmacy major at West China University of Medical Sciences. When he first entered the business, he was faced with a lot of incomprehension and pressure. It took him three years and eight months to complete his debut novel "Fight, Fight a Big Watermelon", which swept dozens of animated short film awards from 2009 to 2010.

  When making Ne Zha, he changed from one person to 1,600 people, with more than 60 production teams and different workflows of different companies, which required jiaozi to pay a great communication cost. In the environment that the animation industry process in China is still immature, jiaozi needs to do it himself in all aspects, and it is really impossible to meet the standard. jiaozi does it himself and gives the sound to the mixed beads in the film. In addition, Nezha’s facial expressions are basically "performed" by the director himself, rather than being captured by motion.

  In all aspects of the details, jiaozi and the team pursue Excellence, and the script alone has been polished for two years, with a total of 66 revisions. In order to do a good job of Shen Gongbao’s transformation in less than 5 seconds, it took two or three months. In the face of this pile of complicated things, jiaozi, who was born in pharmacy, was rigorous in logic and strong in execution: "He is a wise man, very clear about what he wants, and very self-disciplined." In an interview with the media, Liu Wenzhang, a partner who founded cocoa bean animation with him, said so.

  After several times of carefully writing the script but being divested by investors, jiaozi, holding his breath, didn’t have the opportunity to show his accumulated talents to the audience until this time. At the beginning, when he abandoned medicine and entered the profession, he was also prejudiced because of his non-professional background. Now this work is favored by the market, and this mental journey coincides with the theme of the film "Breaking Prejudice".

Stir-fry tea and plant medicine … Yunnan primary and secondary schools skillfully play the "ecological" card to empower students to grow.

  The school not only has a tea garden, but also a tea frying machine for students to experience tea frying; In addition to beautiful gardens, there are also Chinese herbal medicine gardens on campus, listing different kinds of Chinese herbal medicines and offering Chinese herbal medicine planting courses … In Yunnan Province, which is famous for its biodiversity and beautiful ecology, many primary and secondary schools have set up labor practice bases with the theme of green ecology to empower students to grow.

  Walking into Longtan Central School in Longtan Township, Yuanjiang County, Yuxi City, on the hillside above the basketball court, the 4-acre tea garden is particularly eye-catching. "We not only have our own tea garden, but also have our own tea frying machine. Students especially like the labor practice of picking and frying tea." Yang Jiawen, principal of Longtan Central School, said that this course not only cultivates children’s living ability and sense of responsibility, but also brings students economic income to improve their life happiness index.

  He introduced that the school has built two brands of Chunqin Tea and Bitan Tea based on the tea garden. In 2023, it harvested more than 100 kilograms of tea, with an average income of more than 200 yuan per class. In addition, the school has also opened up plantations and breeding gardens, with classes in autonomous management. In 2023, the whole school harvested more than 200 kilograms of vegetables and sold them to the school canteen, with an average income of more than 100 yuan per class. The money is used to buy cakes for students’ birthdays and extra-curricular books.

  The picture shows the students of Longtan Central School building a vegetable plantation by themselves. Photo courtesy of Longtan Central School

  "In the past, teachers and students would go for a walk outside the school. Now, they like to stroll and talk in the small vegetable garden. While experiencing the happiness of labor, everyone relaxed their mood and harvested their own labor results. " Yang Jiawen told reporters that everyone was very happy to see that their labor brought happiness to the class.

  This exploration is inspired by Yang Jiawen’s participation in the "Ten Thousand Principals Training Program" in Yunnan Province: "In the past, some students had little enthusiasm for going to school. Through learning, I thought of building a labor practice base and establishing an ecological campus to cultivate children’s labor enthusiasm, self-care ability and sense of responsibility. "

  Coincidentally, Chunhe Street Central Primary School, located in Hongta District, Yuxi City, a "granary in central Yunnan" and a "hometown of clouds and smog", also explores the construction of ecological campus and the setting of characteristic practical courses. This township primary school at the junction of urban and rural areas has mountains and waters, covers a large area and consists of 11 complete primary schools. They strive to create a campus culture with the theme of "Spring Fun", and combine the characteristics of each campus to create a harmonious and different "Spring Fun 1+X" course.

  The picture shows "Baicaoxuan" Chinese Herbal Garden in Huangcaoba Primary School. Photo courtesy of Huangcaoba Primary School

  Hao Yong, the principal of the school and the seventh student of the "10,000 Principals Training Program" in Yunnan Province, said, for example, the Central Primary School and Longchi Primary School are close to the local water sources Feijing Reservoir and Jiulongchi respectively, and the school starts from courses and activities to guide children to care for the environment and be ecological messengers; Boarding Huangcaoba Primary School is located in the depths of the mountains, with a high coverage rate of surrounding Chinese herbal medicines. The school has opened up a piece of land, built a "Baicaoxuan" Chinese herbal medicine garden, planted different kinds of Chinese herbal medicines, and offered Chinese herbal medicine planting courses to inherit and protect Chinese herbal medicine culture.

  Bend down to see moral education, and know your hometown by loving the soil. Hao Yong said that the school pays equal attention to teaching and practice, and actively carries out natural ecological protection education, which is also a beautiful fruit of the "Ten Thousand Principals Training Program" project.

  Based on a brand-new concept and model, from September 2018 to January 2024, the project selected 10,057 young and middle-aged principals, vice principals and principal reserve cadres, and conducted 130-day off-the-job training in batches, focusing on improving the principals’ educational ideas, school-running ideas and school-running ability.

  "During the training, we listened to 40 famous lectures, read 20 professional classics, and learned many new educational concepts and teaching models." After participating in the "Ten Thousand Principals Training Program", Yang Jiawen lamented: If you don’t study, you will regress. I hope that new exploration will bring more possibilities to children’s growth. (Chen Xuelian)

After 800 days, Aauto Quicker’s heaviest game finally appeared.

On December 1st, the first work "Sleepwalking" developed by Aauto Quicker’s game brand "Finger flick Universe" finally started its first test.

In the eyes of many people, this work represents the highest level of self-research in Aauto Quicker after the game business upgrade. Moreover, Sleepwalking also has a feeling of "the sword is biased" in terms of game types, and chose to build a high DAU product with Roguelite+ARPG as the core.

These factors make Sleepwalking very valuable for research: using GaaS(service game)Is it feasible to make a pure Roguelite?

Let’s look at it bit by bit.

I have to say that Sleepwalking chose an almost perfect theme. In the plot, as a "dream catcher", players have the ability to move freely in dreams, so they will continue to go deep into various dreams to find and solve the secrets and problems of the dream owner-the game therefore adopts the classic narrative method of unit drama+dark line.

In addition, the two concepts of dream and reality, which reflect each other and contradict each other, frequently appear in the plot of the game, which is naturally suitable for discussing various philosophical issues.

For example, in the first chapter of the game, the story discusses the unknown topics about fear and challenge with the help of "deep sea dream";

The second chapter also talks about the concept of money in the dream of getting rich.

With the contrast between exaggerated dreams and reality as the background, players are not so easy to feel "lectured", but more naturally think about life with the game-the plot that allows players to think actively is no worse than those works that rely on adrenaline.

The combat system of Sleepwalking requires players to play three "dream spirits"(role)Each character has three skills: general attack, survival and characteristics. At the same time, each character belongs to one of the six schools, which correspond to different offensive styles, such as melee, barrage, ray, call, encirclement and circle.

At the same time, the "echo" that players get in a single game.(BUFF)Most of them belong to one of these six schools-this setting is easily reminiscent of Hades, and Sleepwalking also draws more lessons from the mechanism of this classic work, such as the design of some rooms and statues that can trigger time-limited challenges and get rewards.

For example, a famous scene like "Xiuluo Field"

Roguelike, a game category, has experienced decades of iteration, and imitation and reference have long been commonplace. The classic Roguelite "Hades" derived from it is also the object of study for many developers. The new knowledge of the game has also been summarized. The imitation of many works only stays at the level of "randomly appearing BUFF by genre", but it can’t "reflect the design sense of the game with random mechanism".

Sleepwalking has made some targeted designs to avoid players being forced to choose the optimal solution, specifically to minimize the importance of "genre theme".

Many similar games are designed with the collocation depth of "1+1>2" in mind, while Sleepwalking emphasizes "2+2=2*2" on the basis of a small amount of "1+1>2": most buffs are designed to add tricks to the player’s character performance, and even some buffs with combined effects will not be so powerful that the player can’t help it after numerical design.

This mechanism also liberates the freedom of players in team matching. There is absolutely no need for the characters in the player’s squad to belong to the same genre, because doing so does not mean higher intensity, not to mention that any two characters in Sleepwalking have a linking effect, which will be triggered after a sufficient number of BUFF are collected in the game.

Under the comprehensive influence of various mechanisms, "Sleepwalking" rarely exerts a sense of anxiety on the player’s role intensity in the process of single game. Players can either plan the specific gameplay in advance and choose the desired construction method tendentiously, or give up thinking after playing the same routine, close their eyes and concentrate on mowing the grass.

This is another design idea. Sleepwalking hopes to directly create a fresh sense of He Shuang with randomness, thus bypassing the hard-core and difficult-to-give-up feature of "players need to learn through constant failure" in fundamentalism Roguelike.

At this time, we should be able to understand more clearly the phrase "sweeping 1.4 billion dreams" when Sleepwalking was published. It doesn’t need many complicated and obscure rules and mechanisms, but it only needs to design different themes and then put them together and collide with each other. The "unrestricted" theme also allows Sleepwalking to give full play to this aspect.

Following this line of thinking, the next problem that Sleepwalking needs to solve is how to effectively show its strengths and let players try more diverse content.

There are still many details that can be polished in a test of Sleepwalking. For example, one of the two sides of the aforementioned "2+2=2*2" is that players will encounter "difficulty in choosing". Let me give an extreme example:

Which one should I choose?

At this time, I thought of Hades, and only a small mechanism was needed to solve the problem.

I don’t believe that we can still choose difficulties in this way.

A big problem in the combination of GaaS and Rougelite is the design of nurturing system: it can increase the depth of the game, but the overweight nurturing system will also make the game deteriorate.

"Sleepwalking" has not become a substantial development game like many Roguelite mobile games. Its cultivation system is very familiar, including role level, skill level, overlapping cards and equipment.

Players who are familiar with the two-dimensional card-drawing mobile game may have begun to feel bad, but in fact, except for the upgrade, the improvement of other cultivation elements is not too great: the full-level skill is only about 50% higher than the initial level, and the player’s most feared card stacking is mainly used to improve the rarity of the role’s corresponding BUFF, and the numerical value is not particularly obvious.

The test of Sleepwalking only lasted less than 4 days. Theoretically, the long-term gameplay does not belong to the focus of this test, but the new knowledge of the game still feels some ideas: grading the gameplay and making the gameplay with lower level become the cultivation process of the gameplay with higher level.

This "lower level" gameplay is the Roguelite main gameplay that we are all familiar with: destroying enemies in fixed-length checkpoints, managing BUFF and resources, and challenging the final BOSS. On the settlement page of the main game after customs clearance, players can choose to save the lineup status at customs clearance to form a "seal".

Imprinting can play a role in other gameplay. For example, there is only one BOSS in the actual process of a short material level. At this time, players only need to choose the pre-saved imprints to directly challenge with the customs clearance team.

This idea can be said to be multi-faceted: special levels create demand for engraving for players, so players get the motivation to play the main mode and explore new construction methods; After a difficult challenge, you can get a new upper limit of material unlocking, forming a spiral play curve.

In addition, Roguelike will force the player to know the progress in the game after a game, which sometimes makes the player feel unfinished-the mechanism of printing can solve this problem to some extent.

Sleepwalking doesn’t look like a game pieced together by randomly selecting several labels. Aauto Quicker’s "highest level" does have something.

I hope Sleepwalking will bring us more surprises in the future.

Quanchan is no longer modest! Frankly speaking, now that I have overcome the 207C movement, I will jump well in the World Cup.

Since the end of the World Swimming Championships in Budapest in 2022, China’s national diving team, which has won a great victory, has never slackened, and still devoted itself to intense training. In three months, the whole team, from coaches to players, are training hard, and they will also take part in the diving world cup in Berlin, Germany on the 20th of this month.

At present, the diving team of China has announced its participation in the 2022 Diving World Cup. In the most attractive women’s 10m platform single and double events, Quan Hongchan and Chen Yuxi will still join hands in the battle. These two men have become absolute kings of this event, and they won four gold medals in Tokyo Olympic Games and World Championships. In the more concerned solo events, this pair of partners on the field and good sisters in life each won once. Quan Hongchan won the Olympic gold medal, while Chen Yuxi won the world championship.

Some netizens said that whether Quanhongchan can win the World Cup single event depends on her performance in 207C. In fact, Quanhongchan won the world record in Tokyo Olympic Games because of her outstanding performance in 207C. At the World Championships, she lost to Chen Yuxi because she failed to play her due level in 207C. Therefore, 207C has become the most critical hurdle for all-red Chan’s achievement. If she can overcome this action, she will raise herself to a new height.

Quan Chan knows this well, so in the past few months, under the training of Chen Ruolin, the coach in charge, she strictly controlled her weight, and on the other hand, she practiced hard in a very targeted way. Now, Quan Hongchan has made great progress in the 207C movement. Even she has always been modest and cautious, and she says she has become more stable now. She is looking forward to showing you her training results in the World Cup. We are also very much looking forward to seeing her wonderful performance in the World Cup.

10 o’clock in the middle of the night! Foreign media broke the controversy. Neymar was carnivated all night after serious injuries, and fans criticized it!

In the 15th round of the French Lixion, Paris, who fought away, pulled three goals in a row first, and finally defeated Saint Etien with 3-1, scored 3 points. But after the game, many fans of Paris are not happy, because the superstar Neymar in their team is seriously injured, and he will be absent from 6-8 weeks. Neymar’s curtain performance in 2021. When everyone was still regretting Neymar, the Spanish "World Sports News" recently broke out a controversial news, and the wind direction of the fans has gradually changed from blessings to criticism!

At 10 o’clock in the middle of the night on November 29th, Beijing time, Spain’s well -known media "Daily Sports News" broke the news that Neymar was immediately treated with a brief treatment after being injured and leaving the scene. Participants listened to music, smoking smoke, and playing poker together. They kept carnival until 6 o’clock in the morning. And singer JOTTAPE also posted a photo of the two on social media early in the morning, which has also become the best evidence of the matter!

After seeing this news, many of the fans who were still worried about Neymar turned their faces directly and began to severely criticize the Brazilian foot on the Internet. Some fans left a message: "I was very distressed by Neymar. Now seeing this news, I can only say that it deserves it. Perhaps he wants to participate in the party more than the stadium." And the fans said: "After all, the fans said:" After all, the fans said: "After all It is a Brazilian, you can understand. The examples of Xiaoluo and Ade are all in front. "However, some fans made suggestions for Neymar:" I hope he will learn more from the elder brother Alveis and extend as much as possible as possible. In his career, if he retire early, it is a huge loss for Brazil and fans! "

In fact, there has been no interruption on the lace news of Neymar’s field. He loves to visit the nightclub and likes to open the party. It is almost well known in the Paris team. His swaying behavior has also recruited a lot of doubts, but Neymar disagreed with this. He had publicly recovered the reporter at the press conference: "Why can’t I go to the nightclub? You will definitely live like me like this. I will go to the nightclub in the future. I think this is not a problem! "

In the season, Neymar played 14 games for the Paris team, contributed 3 goals and 3 assists, creating a new low since landing in Ligue 1. This "third person in the world" that was once inferior to Mero, if he could not focus all of his attention on football, then his career would be missed with the Golden Globe.